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O2 Money App: Flash Prototype
This mobile app Flash prototype was an individual project which showcases certain aspects of the O2 Money app. It was a coursework brief set by O2 as part of my chosen Interaction Design module during my final year at University.
The prototype showcases how the 'Student Deals' section of O2 Money, a shared bills app for students, would operate on a smartphone.
Admittedly, some features of the app are exaggerated to fulfil the coursework requirement of highlighting competence and knowledge of Flash's features and tools. One such example is the intro, which highlights my knowledge of shape tweens, motion tweens, motion along paths, masks etc.